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Month: February 2014

Month: February 2014

Mercenary Breed 2.0 Preview #5 – Equipment Descriptions

23 February, 2014 Aaron 0 Comments Blog

The Expanded Edition of Mercenary Breed offered a pretty good collection of weapons and armor to choose from. Unfortunately, to keep with the mini-setting design, there were no descriptions of those weapons and armor. There

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Mercenary Breed 2.0 Preview #4 – Character Races

15 February, 2014 Aaron 0 Comments Blog

The first iteration of Mercenary Breed was meant to present character races as a toolkit used at the beginning of a campaign. Players would construct the species they wished to play and, along with the

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Mercenary Breed’s Sci-Fi Playground is Coming to Legend!

12 February, 2014 Aaron 0 Comments Blog

SHAKOPEE, MN FEBRUARY 12, 2014 – Mystical Throne Entertainment is pleased to announce that its Mercenary Breed 2.0 project will also be released in a Legend-compatible version. The Legend edition will not be a simple

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Mercenary Breed 2.0 Preview #3 – Edges & Hindrances

8 February, 2014 Aaron 0 Comments Blog

The original Mercenary Breed was meant as more of an add-on for the Savage Worlds core rulebook and sci-fi supplements. A design decision was made for the 2nd Edition that Mercenary Breed should function without

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Mercenary Breed 2.0 Preview #2 – Reputation

1 February, 2014 Aaron 0 Comments Blog

Mercenary Breed introduced a new Savage Worlds mechanic: Renown. This mechanic represented a mercenary’s means of requisitioning equipment from their employer instead of having to purchase it. After all, they are part of multi-trillion credit

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