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Aaron T. Huss
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Here’s the catch… I was reading through Little Heroes again and realized it’s not structured the best way and gets too wordie for a rules-light, storytelling game. With that in mind, revised versions of Beyond the Firelight and Little Heroes will be published while I sort out how I want to improve this rules set. One of the biggest changes will be that the rules chapter will be split into two chapters – the first chapter will be just the basics while the second will be the advice for getting more out of the game or creating your own scenarios. Additionally, I will be stripping back Little Heroes so that all “parent” details will be in the sidebars to keep the bulk of the text kid-friendly.
This change in direction is very exciting as I have a lot of fun settings I want to develop and producing them as PbtA would make them too complex. I don’t think this industry needs more overly-complex games; especially as none of these settings are really meant to be campaign-oriented.
Entropic Gaming System
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