Norlynn is a very old village, north of the Sparkling Sea, south of the Great Riverlands, and east of the Wildlands. It is populated by around three hundred villagers, and to passersby would appear to be nothing more than a hub for the local farmers and fishermen. Those who know of the local lore, however, know that Norlynn is anything but a simple trading hub. While most of the villagers who live there are relatively average folk, Norlynn is home to the arcane order known as the Magicker’s Guild, and, more importantly, the ancient building known to most simply as the House of Doors.
Norlynn is an epic fantasy town to be set within any setting or campaign; it’s usable at any character rank and can even provide a new home for the player characters. With a slight change of flavor, Norlynn can also be placed in any dark fantasy setting.
- A collection of NPCs.
- A city with map and important places.
- Adventure hooks.
- … and more!
Norlynn is a complete, standalone micro-setting. It only requires a core rulebook.
Systematic Settings #02: Norlynn includes the following How to Use guides for incorporating the source material quickly into your games:
- Savage Worlds (SWADE-compatible)
- Entropic Gaming System (EGS 2.0)
Type – RPG Supplement
Authors – Bayden Woodland
System – Entropic Gaming System, Savage Worlds, Legend
Release Date – January 20, 2015; February 9, 2018; May 22, 2020