Faith & Demons: The Rising Playtest Round 3

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Round 3 of playtesting is now ready for Faith & Demons: The Rising, a plot-point setting for Savage Worlds. Round 3 focuses on the revised character creation and includes new Edges and Arcane Backgrounds along…

Mercenary Breed Core Setting Guide Revised Edition

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A revised, digest-sized edition of the Mercenary Breed core setting guide has been released. This new edition follows our new 5 1/2" x 8 1/2" format for all non-eZine products for better use on electronic…

Ultimate Game Masters Guide Preview 1

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Here's the first preview of the recently announced Ultimate Game Masters Guide for Savage Worlds. Reading the Abilities These abilities are given in shorthand. They list the skill, attribute, derived statistic, Hindrance or Edge that…

Savage Insider Issue 2 is Now Available

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Issue #2 of the Savage Worlds eZine Savage Insider is available for free download at DriveThruRPG and RPGNow. A copy will be uploaded to Paizo on Monday. Check-out my Savage Insider products page for more…

Faith & Demons: The Rising Round 2 Playtesting

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Round 2 playtesting is now ready for Faith & Demons: The Rising, a plot-point setting for Savage Worlds. Round 2 focuses on bestiary, diseases, and adventure seeds. The session will run from today through November…

Savage Worlds Ultimate Game Master’s Guide

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I have decided to kick off a new line of digest-sized (ultimate) guides for Savage Worlds. The first will be the Ultimate Game Master's Guide with content to help GMs quickly create new settings, adventures,…

Mercenary Breed Core Setting Guide is Now Available

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The core setting guide for Mercenary Breed, a premium content release for Savage Insider, is now available! Mercenary Breed is a space opera sandbox setting where inter-planetary corporations employ mercenaries to enforce laws and enact…

Faith & Demons: The Rising Development – September

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To continue keeping the general public updated, here's a September development report for Faith & Demons: The Rising. Playtest round 1 has completed and feedback is being perused. I am currently working on the bestiary…